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Benton Gun Club DMR Rimfire.

June 6 @ 2:00 pm - 8:00 pm

DMR Rimfire Match at Benton Gun Club!
This match is in the style of DMR.

1.0: The targets will be 3 moa or larger out to 200 yards. We will shoot from barricades, props, etc….
1.1: This is a cold range match. All firearms will be unloaded and the magazine removed.
Your rifle will have an empty chamber indicator (ECI), or chamber flag when not on the firing line.
1.2:After the end of each stage you will remove the magazine, show an empty chamber and place the ECI or chamber flag in the chamber.
1.3:The 180’ rule: If anyone breaks the 180’, they will be given a warning. If broken a second time, they will be told to leave the match.
1.4:All muzzles will be pointed up in transit from stage to stage or stage to rack.
2.0: ND/AD. Negligent or Accidental Discharge are a serious concern to everyone’s safety. Upon an ND/AD the person is to stop, make the firearm safe and will be disqualified.
3.0:There are three divisions, Open, Limited, and Bolt Action, details below.
3.1: Where other DMR/QP divisions are based on type of optic, barrel length, and magazine capacity, there will be no restrictions on optics or barrel length for any division.
3.2: Braced firearms as well as suppressors will be allowed in all divisions.
3.3: Open Division: Semiautomatic firearm with no magazine restriction.
3.4: Limited Division: Semiautomatic firearm with a magazine limit of 10 rounds.
3.5: Bolt Division: Bolt action rifle no magazines restrictions.
4.0: Each stage will start with a loaded firearm and the safety engaged. Bipods may not be deployed until after the start buzzer.
4.1: Each stage will have a par time of 90 seconds. Each stage will have an unlimited round count. Expect to have magazine changes during the stages.
4.2: Score is one point for each impact.
4.3: Each steel target must be engaged before moving to the next target.
4.4: For every steel target not engaged, a 30 second penalty will be added to your score.
Failure to impact or engage all steel targets will be par time plus penalties.
5.0: For stages with pistol, competitor will start with an unloaded pistol the RO will give the stander commands. Competitor will start at low ready. When the buzzer sounds engage the targets. When you are finished place the pistol in the bucket.
5.1: For stages with rifle and pistol. Competitor will start with an unloaded rifle on the table and wait for the standard commands. The competitor will start from low ready. When the buzzer sounds engage the rifle targets. Once finished, stage the rifle on the table and pick up the pistol and engage the pistol targets. When you have finished the stage, unload and show clear. With the slide forward, pull the trigger on an empty chamber on the pistol toward the berm. Then move to the rifle and do the same, placing an EDC in the action

Details

  • Date: June 6
  • Time:
    2:00 pm - 8:00 pm